You are not logged in


Register
Main Menu
Latest News
News Archive
Submit News
Reviews
About Ravengames.com
RGN Crew
About RavenSoft
Copyright
Contact
Advertise On Ravengames.com
Choose A Game:
Black Crypt
Cyclones
Elite Force
Heretic
Heretic II
Hexen
Hexen II
Jedi Knight II
Jedi Knight III
MageSlayer
Necrodome
Quake IV
Shadow Caster
Soldier of Fortune
Soldier of Fortune II
Take No Prisoners
X-Men Legends
X-Men Legends II
Affiliated Sites
RavenClans.com
RavenFiles.com
RavenForums.com
RavenGames.com

Hexen · Story and World

The Heroes of Cronos

Baratus Daedalon Parias

 

Daedalon The Mage

Speed: 4
Armor: 2
Magic: 10
Strength: 4

Physically weak but strong in spirit, Daedolon weaves the very fabric of reality with his powerful spells. He is an expert at destroying his foes from afar, eliminating creatures with magical attacks before they can get close enough to injure him. However, this useful ability is counterbalanced by his poor speed and strength, and the weakness of his armor. If you choose Daedolon, you must choose your battles carefully, maximizing the effectiveness of your ranged attacks and finding some way to compensate for your lack of speed and jumping power.

 

Weapons

Sapphire Wand

Useful for killing enemies, eventually, this wand will fire quick magical blue darts at your target. There is no limit to the amount of charges in this wand and it requires no mana.

Attack Damage: 2-16
Mana usage: none

 

 

Frost Shards

This spell lets you shoot frozen shards from your hands. These ice bolts are significantly stronger than the Sapphire Wand's small darts, so use Frost Shards whenever possible to freeze your enemies where they stand.

Attack Damage: up to 140 for a full hit
Mana usage: 3 blue

 

 

Arc of Death

The Arc of Death spell fires vertical columns of supercharged electrical energy from your hands, blasting your foes with devastating impunity. Once it hits a creature, it will stay near them and continue to do damage before finally disappearing.

Attack Damage: highly variable (large)
Mana usage: 5 green

 

 

Bloodscourge

This mighty multi-part staff fires multiple tracking spheres that will seek and destroy anything in their path. Mages who prefer not to aim will appreciate Bloodscourge, the humans' first successful attempt at a fire-and-forget weapon.

Attack Damage: up to 128 for each fireball*
Mana usage: 15 blue, 15 green

*3 fireballs at one shot

 

^ Back to top!
© RGN 0.1.1 - 8
^ Back to top!